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Naughty Who @ indiedb

Monday, April 28, 2014

[EAv] Empire Avenue Top Supporters List by (е)GETITCOOKED, (е)EPLUSGAMES & (e)7а 2014-04-28


Thanks for support to our most active fiends for more and more activity all over #socialmedia from (е)GETITCOOKED(е)EPLUSGAMES & (e)7а! This week a lot of missions and a lot of completions: 200 players our new best, also 168 missions completions of a single mission and 111 comments on it, going to run more slots next week :) 

Please consider to buy those kind and active players our top supporters of the week at Empire Avenue:
(e)GLL, (e)JPKC13, (e)GAYDIN, (e)MILIEUNET, (e)JAMESMEYER, (e)NAHASON07, (e)RAZUOL, (e)FRANKWILHELM, (e)GETITCOOKED, (e)DRAKULO, (e)AZHARI, (e)JULIEKOWAL, (e)NAMEART, (e)BILLIONAIRES, (e)NICKVERNONTV, (e)NOGARD, (e)85MATT, (e)DSUBSITS, (e)FENYA, (e)CMANNING,

Friday, April 25, 2014

[unity] Project Naughty Who?: #GameDev Mixer - April


Let's make presentation in an experimental format directly in blog. Demo video and and demo build going to be added after the session, speech itself and answers to questions are of value to attend ;)

See You today 2014-04025 16:30 EET @ #GameDev Mixer - April @ Communa :)

Follow me about.me/real7a and keep in touch ;)
  1. HTML5 games/portals m.eplusgames.net & m2.eplusgames.net
  2. Unity #GameDev first impressions and further articles
  3. Project Naughty Who?: FPS is for First Person Slasher. We are working on cooking portal so food theme is natural ;)
  • Platforms: mobile Windows Phone, Android, iOS using accelerometer and browser
  • Casual and addicting 3D FPS :)
  • Kids and fun
  • Game screens
 

Wednesday, April 23, 2014

Wednesday, April 16, 2014

Monday, April 14, 2014

[EAv] Empire Avenue Top Supporters List by (е)GETITCOOKED, (е)EPLUSGAMES & (e)7а 2014-04-14


Thanks for support to our most active fiends for more and more activity all over #socialmedia from (е)GETITCOOKED(е)EPLUSGAMES & (e)7а! This week a lot of missions and a lot of completions: 166 players :) 

Please consider to buy those kind and active players our top supporters of the week at Empire Avenue:
(e)TAMMIKIBLER, (e)GLL, (e)NIGELOHRUM, (e)JMHHACKER, (e)MILIEUNET, (e)BAJABYBUS, (e)MADGETT, (e)LEARNEDWORDS, (e)CHAOSCAT, (e)PAULTAKEUCHI, (e)RREIJMERINK, (e)CDSPY2000, (e)SALESDRIVE, (e)STEPHONE, (e)ANGELTD, (e)RONCALLARI, (e)DANMURRAY, (e)CNEWSOME, (e)DENNISCOBLE, (e)ANJAN2012,

Friday, April 11, 2014

[unity] API #gamedev

 

While working with Unity API I noticed a couple of small details, which can complicate your life if you're not quite ready for them.

1. The fact that there's no such simple function like stop the animation while you're working with animated objects (Unity 4.3) was most surprising. Fulfilling this mechanism requires some workaround, for example, you can set the playing speed at 0.  Shame on Unity J

2. It also turned out, that you cannot find out the name of the animation, which is played on the object at the moment. I had to write my own lisp for memorizing that.

GUI was and still is difficult for me, as there are many ways of creating it and none of them is perfect (at least it seems so so far). Meanwhile I realized the main part of the interface on a standard class GUI, however it has a couple of defects there too.

3. There's no parameter, which could allow to block the editing possibility in TextArea. Of course, you can use Label instead of TextArea, but they could have finished doing such a small thing

4. For today the line spacing control isn't realized and that's a big disadvantage of GUI, more workabout: you need to draw separate labels or change the fonts – shame on Unity once more)

5. The evenness of the image ofted depends from the war with DrawCall. From experience with Starling – half of this task was was solved through merging the textures into a texture atlas. After studying API I found a function like GUI. DrawTextureWithTexCoords, basically it's meant for drawing textures from such atlases, but unfortunately it does not reduce their amount and each call += DrawCall.

Hope it helps :)

[html5] Coconut Beach #game

http://m2.eplusgames.net/games/?id=18
Coconut Beach  - arrows will help you :) #puzzle

[html5] Caravan Sokoban #game

http://m2.eplusgames.net/games/?id=16
Caravan Sokoban - Easy puzzle game. #puzzle :)

[sales] Astore @ e+Games #Amazon

http://astore.amazon.com/eplusgamesstore-20
Let's try to make some profit from my time, knowledge and experience in classic e-commerce way :)

Tuesday, April 8, 2014

[EAv] Empire Avenue Gamification #games

 I was juit invited to Empire Avenue Gamification group and written introdusing post, decided to share on blog too:

We've got a lot of Game related resources/ content:

1.
#game #gaming #gamedev communitys
@ G+ https://plus.google.com/b/115038828957872978150/communities/102322513941428197665
here @ FB https://www.facebook.com/groups/459447960793985/
and @ reddit http://www.reddit.com/r/GamesGamingGamedev/

2.
Blog with unique content on games, gamedev and EAv/socialmedia http://blog.eplusgames.net/

3.
gaming portal http://eplusgames.net/ with flash, unity and html5 games

4.
We are developing web, social and mobile games http://nucleart.net/games
these can be considered as #gamification http://nucleart.net/social and redditors asked me never ever use gamification buzz word again %)
Our latest game in progress http://blog.eplusgames.net/search/label/Naughty%20Who%3F
Also we write gamedev related articles and review books on gamedev

5.
Also I'm a vivid gamer and game tech enthusiast

I would be happy to contribute and collaborate, have an amazing day my friends :)

Monday, April 7, 2014

[EAv] Empire Avenue Top Supporters List by (е)GETITCOOKED, (е)EPLUSGAMES & (e)7а 2014-04-07


Thanks for support to our most active fiends for more and more activity all over #socialmedia from (е)GETITCOOKED(е)EPLUSGAMES & (e)7а! This week a lot of missions and a lot of completions: 170 players and another best score 140 completions of a single mission :) 

Please consider to buy those kind and active players our top supporters of the week at Empire Avenue: (e)SUPERREALTOR, (e)GODSENT247, (e)7PILLARSBOOK, (e)BAJABYBUS, (e)NATELACLAIRE, (e)TRUTHTRANCE, (e)MIRIAM, (e)RACHELBLOOM, (e)COMPASSION, (e)5185JB, (e)DRYORIKOTODD, (e)BREEDLOVE, (e)JANICEPK, (e)KIMLAVIGNE,

Friday, April 4, 2014

[html5] Cannons And Soldiers - Mountain Offense #game

http://m2.eplusgames.net/games/?id=15
Cannons And Soldiers : Mountain Offense - classic artillery gameplay, classic #physics #puzzle :)

[html5] Mad Cab #game

http://m.eplusgames.net/mad-cab/
Mad Cab - Indeed mad jumping car gameplay %)

e+Games Game Top Week 149-150

I think You already know that Mochi shut down and no more #flash game of the day at e+Games. We've found several ways out:
  • less is better, one top in two week today and next on gathered enough closes Friday
  • more #Unity, #html5, #iframe #online games
  • more articles games gaming gamedev articleson blog
Hope You like it and  submit more games and BTW maybe there is newer online games source for distribution that I've missed?

10. Jumping Princess
Jumping Princess higher jump games are my love, any weird variation is nice and addicting for me %) 10.0 / 10 #unity
9. 2048
2048game for clever and clever, great gameplay, goes viral, pity that it's 1:1 ripoff 9.5 / 10

Thursday, April 3, 2014

[flash] Lobotomy #game

Lobotomy
Lobotomy - Indeed danger of brain damage, weird #game with psychedelic arts and sound :) 10.0 / 10

Tuesday, April 1, 2014