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Showing posts with label unity3d. Show all posts
Showing posts with label unity3d. Show all posts

Thursday, May 5, 2016

[book] Unity 5.x Cookbook #review

http://amzn.to/1Ya0Dn4
It's a good practical book on Unity game development and in the real world nowadays practice goes to production is very fast :) I've started to read it half a Year ago and started with several games and VR projects very fast. So the review is partial and delayed and anyway :)

Thursday, March 24, 2016

Virtual Reality Tips for Engineers and Developers


Virtual Reality is trending recently and there is a lot of info all over the web about it naturally. The articles are divided into two categories mostly scientific/engineering docs at Oculus, Unity, UnrealEngine, Samsung GearVR and Google Cardboard or developers/studious postmortems like it was hard and we found the way: How devs deal with 4 problem areas in VR game design, Making Great VR: Six Lessons Learned From I Expect You To Die or like it’s going to be cool when proper: Game UI Discoveries: What Players Want. Also I’ve found good practical book Learning Virtual Reality by Tony Parisi and I’m sure It must be more. But mostly it’s still theoretical info.
I was working on VR R&D projects for last several month. We’ve made demos for Oculus Rift on PC, Google Cardboard on iOS and Samsung GearVR on Android with Unity C# and Unreal Engine C++ for Oculus Rift and worked on kind of AAA game. The article is going to be pretty twisted in the best R&D traditions. I’ve parsed tons of info mentioned above, found a lot of practical useful info and tips in tutorials, answers, forums, blogs and so on and going to gather it here and share. Info is recollected from my work_done and to_read lists, so I guess nothing is going to be missed.

Wednesday, November 11, 2015

[R&D] Oculus VR with Unity Jump Start

It's always exiting to dive into new tech and if You are waiting for it for ages nothing compares to the feeling.

Friday, March 27, 2015

[3d] War Driving Zone #game

http://eplusgames.net/games/war_driving_zone/play

War Driving Zone - Take a speedy truck ride through the ever-changing scenario and enjoy an endless race in this eye-popping 3d driving game

Friday, November 28, 2014

[unity] Astro Buster #game

http://eplusgames.net/games/astro_buster/play
Astro Buster - Why travelling 500.000 million kilometres? Defend the earth from incoming astroids and comets. Test your skills in this fast and fun defense game. Collect power-ups to improve your odds.

Friday, April 4, 2014

e+Games Game Top Week 149-150

I think You already know that Mochi shut down and no more #flash game of the day at e+Games. We've found several ways out:
  • less is better, one top in two week today and next on gathered enough closes Friday
  • more #Unity, #html5, #iframe #online games
  • more articles games gaming gamedev articleson blog
Hope You like it and  submit more games and BTW maybe there is newer online games source for distribution that I've missed?

10. Jumping Princess
Jumping Princess higher jump games are my love, any weird variation is nice and addicting for me %) 10.0 / 10 #unity
9. 2048
2048game for clever and clever, great gameplay, goes viral, pity that it's 1:1 ripoff 9.5 / 10

Friday, March 21, 2014

e+Games Game Top Week 148

Even less #flash games this week and looks like with Mochi shutdown on 31th of March going to be nearly none of them %) Evolving, more #html5 games instead :P

10. Hungry Mixy
Hungry Mixy -  not original chars but popular 10.0 / 10

9. Samurai Rebellion
Samurai Rebellion - Not my cup of tea, board card battle #game and #artwork is amazing :) 9.0 / 10

Friday, March 14, 2014

e+Games Game Top Week 147

Less and less time for games week to week, this week we didn't manage to collect 10 games 7 instead %)

7. Super Monster Truck Xtreme
Super Monster Truck Xtreme - pretty easy to handle, tested by girl driver :)) 10.0 / 10

6. Soccer World Cup 2014
Soccer World Cup 2014 -  Soccer is popular, nothing to add 10.0 / 10

Friday, March 7, 2014

e+Games Game Top Week 146

This week no #html5 #games at all, I had even less time %) From the other side I've written #mobile Windows Phone game review and we've got #Unity #game for the new user + ordinary 8 #flash #games ;)

10. A Grey Guys Adventure
A Grey Guys Adventure - Strong taste of Mario and it's twisted :) #platform #game 8.0 / 10

9. Neighbor House Escape
Neighbor House Escapesimple quest 10.0 / 10

Friday, February 28, 2014

e+Games Game Top Week 145

Out of time and only one #html5 #game this week, no #unity, help me please, welcome to submit Your #unity #games ;) 

10. stars fun face art
stars fun face art - Feel yourself an artist :) 10.0 / 10

9. Fur and Furious
Fur and Furious - cats ... dogs ... fun) 10.0 / 10

Friday, February 21, 2014

e+Games Game Top Week 144

More and more #html5 #games - 3 items this week, need the same result with #unity to be happy with our chart, welcome to submit Your #unity #games ;)

Barbie Painting Party
10. Barbie Painting Party - 10. Pretty coloring, with a choice of pictures ) 10.0 / 10

Crazy Digger 2
9. Crazy Digger 2 - And It's digger/boulderdash but looks much more similar to apple eater :) #game 9.0 /

Friday, February 14, 2014

e+Games Game Top Week 143

This week I was out of time, so there is no html5 games on top. On the first place the game with less views then on the second and the third and I consider it amazing and asked Tanya to place it on top ;)

9. Valentine PicTrix
Valentine PicTrix - interesting option puzzles) 10.0 / 10

8. BMW Z8
BMW Z8 -  i8 would be better :P #trend 10.0 / 10

Friday, February 7, 2014

e+Games Game Top Week 142

This week a lot of nice #games! There are 12 #games instead of regular 10 and last week's 9. Thanks for making, submitting and uploading #games, thanks for playing and leaving feedback too :)

12. 3D Space Racer
3D Space Racer -  10.0 / 10

11. Ex-Sniper
Ex-Sniper - Video gameplay http://mostfunnyonlinegames.com/videos-gameplay/play-ex-sniper-small-video-gameplay 10.0 / 10

Friday, January 31, 2014

e+Games Game Top Week 141

This week we had a lot of work on other projects and it was not too much users activity, so 9 games instead of 10, please help us, submit flash and Unity games, suggest games to review in comments ;)

9.indiara
Good #runaway game, no double jump ability surprises, sounds and title are not too original, shake effect is good, in browser in 1280x1024 resolution is not too fast, will do as for #html5 #game :P And it's #mobile #BTW ;)

8. AppleShooter
AppleShooterchildren funny toy, which gladly play 10.0 / 10

Friday, January 24, 2014

e+Games Game Top Week 140

More and more #platforms and #technologies, one #game from this weeks top is avail on XBOX 360 with Kinect and on Amazon Kindle too :)

10. Train Raiders game
Train Raiders game - shooter does not require special skills ) 10.0 / 10

9. MegaMan
MegaManPlay the MegaMan Flash version )) 9.0 / 10


Friday, January 17, 2014

e+Games Game Top Week 139

Less and less #flash games on our weekly chart: 2 #html5, 1 #unity, 1 #mobile/#console:

10.Air War 3D: Invasion
Air War 3D: Invasion - Must be great and I didn't managed to find the enemy from 5 attempts, twice killed three times lost, radar needed for sure 9.3 / 10

9. IX Puzzles
IX Puzzles - Pretty hard #puzzle #game, nice minimalistic visuals :) 10.0 / 10

Friday, January 10, 2014

e+Games Game Top Week 137-138

It's two weeks top, we were on vacations, so missed one chart. Thanks for submissions, sorry for delays with moderation, have an amazing Year ahead of You my friends :)

10. Turkey and the Basket
Turkey and the Basket - Good old pipeline gameplay with completely unexpected setting :) 7.0 / 10

9. Santa at Beard Salon
Santa at Beard Salon - Funny idea of makeover #game for Holidays :) 7.0 / 10

Friday, December 27, 2013

e+Games Game Top Week 136

There a lot of special #games this week: Happy Holidays :)

10. 10 More Bullets
10 More Bullets - Great idea of chain reaction #gameplay, nice graphics and implementation too :) #game 10.0 / 10

9. The Viking's Revenge Level Pack
The Viking's Revenge Level Pack - Good #strategy #game with nice traditional older PC graphics style :) 9.0 / 10

Friday, December 20, 2013

[r&d] Unity First Impressions #4: testing performance #gamedev

We are making our first 3d with Unity. It recalls all my old general 3D and applied Maya experience.
Today we are talking about light sources, environment and number of polygons vs FPS on different devices :)

Here’s the project. There’s an android computer appliance in the “build” folder.

A figure I’ve (Artur) blendered up myself is in the heart of events)))
  • there are figures for 1000, 10 080 and 99 844 triangles, I thinks there’s no point in making more
  • the x button changes the figure
  • to change the light, tap somewhere on the screen besides the x button and the name of the light source will appear above
  • light like “area” is available in the pro version
FPS are:
Sony Experia Play, Android
figure   spot   point directional
1000      44.6     46.6    50.7
10800    39.2     39       46.9
99844    17       17.2     26.5

Galaxy Note 2014 Edition, Android (2560х1600)
figure   spot   point directional
1000      63     61      61
10800    61     62      61
99844    47     47      49

Nokia Lumia 720, Windows Phone (800x480)
figure   spot   point directional
1000      60     60      60
10800    60     60      60
99844    35     38      52

Tested only hardest configuration then to save time :)

PC q8200, Radeon 3700, Win Vista Business 32 bit (960x600)
figure   spot
99844     60

PC i5 661, GeForce GTX 770, Win 8.1 64 bit (960x600) (3D Monitor)
figure   spot
99844     107

MacBook Pro (960x600)
figure   spot
99844     60

iPhone 5 (1136x640)
figure   spot
99844     N/A
Didn't found plug cable and time to set up all provisioning stuff %)

Looks like it vertical sync to 60 FPS and 100 on 3D Monitor.

It’s best to take into account, that the standard sphere for about 80-100 triangles with skybox mobile shader plays the role of the sky and the camera is the one that moves, not the object.
There’s no textures and animation as well as programmed logic and typing reaction etc. in the demo version, so the mentioned FPS can be easily cut in half.
Generally, the phone readings don’t exactly make me smiling and I hope that our games will have at least 40 FPS on most devices.

I think we'll manage to optimaze everything properly to get game run smoot on highest range of devices.

You are welcome to download benchmark source or build for Android .apk and share the results of Your beloved smart and fast phones and tablets ;)

Thanks in advance, have an amazing weekend ahead of you :)

+ More R&D posts ;)

e+Games Game Top Week 135

This week once again: 7a (me) post and promote up to one game a day so much more space for user uploaded #games reviewed and promoted by Tanya, You are welcome ;) The top is based on #game views only, more views, higher place :)

10. Panic In Space
Panic In Space - rescue of drowning handiwork of drowning, even in space. 10.0 / 10

9. North Pole Racing
North Pole Racing - good graphics and interesting point races 9.0 / 10