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Naughty Who @ indiedb
Showing posts with label JS. Show all posts
Showing posts with label JS. Show all posts

Wednesday, October 29, 2014

R&D for Mobile Game Development

I haven't coded two of our latest games and now, one is on App Store and Google Play, here is browser version with links to mobile and the other is going to be available at FGL pretty soon. Now I go further I haven't tested technologies just set a task, publishing demos, sharing impressions and conclusions :) Now I can be called R&D manager for sure :P

The task is to get our next games work properly in Browser, on iOS, Android and Windows Phone. The last requirement makes AIR not a variant, so in focus HTML5+JavaScript and Unity. We made AIR/Flash based performance test demo too anyway. Also Visual Studio was involved %)

The laziest and easiest solution is PhoneGap

https://build.phonegap.com/apps/598805/builds

Wednesday, December 18, 2013

[R&D] New Flass Pro CC HTML5/JS/Canvas

It's completely not fashionable nowadays and I've spent a lot of happy years since 1997 with #flash technology and anyway I had no idea to try new Flash IDE %) Arthur tried and shared  links, impressions and demo.



I experimented with the flash updates and I don’t feel quite positive about them. If someone’s interested, I can write a detailed article.Is anybody?

Long story short: congratulations, we’re back at AS2 and flash 8 level, however, most likely, even flash 7. Basically, it’ll do for banners and some really crappy games (by the way, I’ll have to try actually doing something simple on it, maybe pretty soon, maybe native JS coding going to be better). 
I’ll also need to make an analogue on AS3 and compare the productiveness on platforms and find out if such method will do as a JavaScript analogue of the existing one. 

Here comes official article from Adobe blog and old plain flash game build in HTML/JS/Canvas.
 
p.s. Internet Explorer has a better FPS and Chrome turned out to be a load of crap.
p.p.s. Now a lot HTML5 will be defiantly slower then old flash hardly blamed for it %)

Tuesday, October 1, 2013

Tuesday, September 17, 2013

Mobile HTML5/JS Games @ m.eplusgames.net

Thanks to our new friends from Bushido Games we've just launched HTML5/JS Games @ m.eplusgames.net

Lest test performance, welcome to suggest Your HTML5/JS Games by e-mail studio [at] nucleart.net or any of #socialmedia networks ;)