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Showing posts with label twitter. Show all posts
Showing posts with label twitter. Show all posts

Friday, June 26, 2015

[#socialmedia] Pinterest #article

https://www.pinterest.com/real7a/
I've finally get back to articles on #socialmedia and here comes Pinterest

Looks like timeout I've made with writing articles for my book is finally long enough and #socialmedia scope has significantly evolved.

Wednesday, December 10, 2014

[UPDATED #5][#socialmedia] Twitter on Practice #article

https://twitter.com/getitcooked

Looks like my previous article [#socialmedia] Twitter #article appeared a kind of overview, a sneak peak not a kind of practical how to.

Here comes the second article with applied case on our new cooking portal project getitcooked.com and it's promotion naturally with Twitter too. This article is going to be the first of the series of articles about what kind of social magic we do service by service and how it can help our friends, collaborators and customers for sure.

Thursday, December 4, 2014

More and more activivty all over #socialmedia

I love those positive #trends and #stats and just can stop posting and sharing them:

https://twitter.com/real7a

Nearly 200K views last month on Twitter :)

http://www.empireavenue.com/7A

Facebook for the first time outrun Empire Avenue on Empire Avenue, activity core and dividends score both :)

Friday, May 23, 2014

Friday, November 29, 2013

A question on G+ ;)

I've got a question on G+ @ +Google+ +Google Developers: I have 100+ notification mails from G+ all the week. It's about 1,5 hours for me to parse.

1.  Do You review followers?
2.  How do You manage it?
3.  Is speed looks acceptible for You in 5-10 tabs when reviewing followers?
4. Don't You think that summary in added to circles mail needed like it's done on #twitter?
5. Any other ideas how to speed up/optimize? #googleplus #socialmedia  #dev  

Thursday, June 20, 2013

HootSuite Pro 1st month impressions

I've promised to share my impressions of HootSuite Pro use. Here it comes after one month.

Overall impression is very good:

 1.  I spend 3 minutes to post my daily featured game all over #socialmedia: #Facebook page, group and personal profile, two #twiiter @real7a, @eplusgames, G+ page and LinkedIn personal profile in 30 second with Hootlet now instead of 3-5 minutes.

Tuesday, December 13, 2011

Applied Social Magic



Sharing my presentation at FlashGAMM as was announced.

«Applied Social Magic» — presentation and video for FlashGAMM #7 meeting.

Two years ago Twitter was regarded an entertainment and a time-killer. A year later commercial games on Twitter and Facebook became quite habitual and spread. The presentation gives the overview of various social media mechanisms – Stumbleupon, Reddit, Twitter, Tumblr, Facebook, Digg, Blogspot, official and unspoken rules of societies, applications and services, as well as in-developed social media tools. The speaker will share practical skills, methods, results and statistics. A part of this information is formalizable, and a part seems pure magic.

I'm going to write short review article about FlashGAMM and share my impressions tomorrow. In short: It was just great. Thanks!

Thursday, November 3, 2011

Applied social magic

Some text instead of games togay:
I'm going to Flash Gamm 2011 Kyiv 10-11 of December with a lecture “Applied social magic”.


Description:
Two years ago Twitter was regarded an entertainment and a time-killer. A year later commercial games on Twitter and Facebook became quite habitual and spread. The presentation gives the overview of various social media mechanisms – Stumbleupon, Reddit,  Twitter, Tumbler, Facebook, Digg, Blogspot, official and unspoken rules of societies, applications and services, as well as in-developed social media tools. The speaker will share practical skills, methods, results and statistics. A part of this information is formalizable, and a part seems pure magic.

About Speaker:
Semen Frish — co-founder of nucleart.net studio, one of the first Ukrainian flash developers, started working with Flash since Flash Player 4.0. He has been involded in over 100 multimedia, video and game projects as a manager and developer. 

Also I'll try to post more developers info in this blog. “Want to Make Games” article in progress and several game and application development articles in plans.

Thank You for reading, see You at Flash Gamm 2011 Kyiv 10-11 of December!

Thursday, September 15, 2011

Digg button and Twitter repost from Facebook fixed

Yesterday found an error with Digg button and Twitter repost from Facebook that caused broken links on Twitter and Digg. Fixed. Will clean up and repost on Twitter. On Digg no way to delete posts. Sorry for inconvenience.

Stay tuned ^)

Wednesday, September 14, 2011

Social media integration, functionality and usability updates @ e+Games

It may seem that We are only playing, selecting, publishing games and posting feedback. Sure we are ^) It takes a lot of time actually. Anyway portal under development meanwhile. So we are optimizing all the processes to be faster, suitable and up to date:

1. Core optimization: Average Load Time for Very Fast (0.778 Seconds), 81% of sites are slower @ - optimization rocks!

2. Social media integration: To existing Facebook sign in/log in functionality, added possibility to sign in/log in with Twitter, Tumbler and Google accounts. Account merging for existing users has been implemented. Also added speedy one click sharing functionality to e+CMS for Tumbler post with tags and linked pictures. The same functionality for Blogspot in progress.


3. Game publishing: Added optional uploader comment and game screen shot fields. Comment is used for panel social media sharing, screenshot is resized to 500px horizontal to meet Tumbler and Blogspot image media requirements.


Reminding that e+CMS is open source and free so You can request a copy here (sorry still no English site version yet.).

Also our new match three game is close to release so news on gamedev are coming soon.